Book Image

Unity 2018 Augmented Reality Projects

By : Jesse Glover
Book Image

Unity 2018 Augmented Reality Projects

By: Jesse Glover

Overview of this book

Augmented Reality allows for radical innovations in countless areas. It magically blends the physical and virtual worlds, bringing applications from a screen into your hands. Meanwhile, Unity has now become the leading platform to develop augmented reality experiences, as it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, Unity 2018 Augmented Reality Projects educates you about the specifics of augmented reality development in Unity 2018. This book teaches you how to use Unity in order to develop AR applications which can be experienced with devices such as HoloLens and Daydream. You will learn to integrate, animate, and overlay 3D objects on your camera feed, before gradually moving on to implementing sensor-based AR applications. In addition to this, you will explore the technical considerations that are especially important and possibly unique to AR. The projects in the book demonstrate how you can build a variety of AR experiences, whilst also giving insights into C# programming as well as the Unity 3D game engine via the interactive Unity Editor. By the end of the book, you will be equipped to develop rich, interactive augmented reality experiences for a range of AR devices and platforms using Unity.
Table of Contents (16 chapters)
Title Page
Copyright and Credits
Dedication
Packt Upsell
Contributors
Preface
Index

Gaming and GIS


Gaming and GIS is a very interesting topic, and there are a multitude of ways to incorporate this idea with AR since AR has different ways of being implemented. To really showcase a prime example of incorporating GIS into games and applying a form of augmented reality, we need to look no further than the most well-known MMO of all time, World of Warcraft.

To set the stage, we first need to explain some of the features of World of Warcraft and what data modders have to work with. World of Warcraft has many different professions that you can do, and all of them require that you collect the materials necessary to craft the items. There are different types of cloth, ore, flowers, archeology spot locations, cooking recipes, and many different crafting recipes that can be found all throughout the world. And this is ignoring armor, weapons, randomly spawning rare mobs, and world boss locations that can be found through the world.

In order to incorporate GIS into World of Warcraft,...