Book Image

Learning Java by Building Android Games - Second Edition

By : John Horton
Book Image

Learning Java by Building Android Games - Second Edition

By: John Horton

Overview of this book

Android is one of the most popular mobile operating systems presently. It uses the most popular programming language, Java, as the primary language for building apps of all types. However, this book is unlike other Android books in that it doesn’t assume that you already have Java proficiency. This new and expanded second edition of Learning Java by Building Android Games shows you how to start building Android games from scratch. The difficulty level will grow steadily as you explore key Java topics, such as variables, loops, methods, object oriented programming, and design patterns, including code and examples that are written for Java 9 and Android P. At each stage, you will put what you’ve learned into practice by developing a game. You will build games such as Minesweeper, Retro Pong, Bullet Hell, and Classic Snake and Scrolling Shooter games. In the later chapters, you will create a time-trial, open-world platform game. By the end of the book, you will not only have grasped Java and Android but will also have developed six cool games for the Android platform.
Table of Contents (30 chapters)
Learning Java by Building Android Games Second Edition
Contributors
Preface
Index

Chapter 12. Handling Lots of Data with Arrays

In this chapter, we will first get the Bullet Hell project setup and ready to roll with a single bullet whizzing across the screen. Then we will learn about Java arrays which allow us to manipulate a potentially huge amount of data in an organized and efficient manner.

Once we are comfortable handling arrays of data we will see how we can spawn hundreds or thousands of our new Bullet class instances, without breaking a sweat.

The topics in this chapter include:

  • Planning the Bullet Hell game

  • Coding the Bullet Hell engine based on our Pong engine

  • Coding the Bullet class and spawning a bullet

  • Java arrays

  • Spawning thousands of bullets

Let's plan what the final game will be like.