This chapter will be part practical and part theory. First, we will code and use the Apple
class and get our apple spawning ready for dinner. Afterward, we will spend a little time getting to know two new Java concepts ArrayList
and enumerations (enum
for short). These two new topics will give us the extra knowledge we will need to finish the game (mainly the Snake
class) in the next chapter. In this chapter we will cover:
Add the graphics to the project
Code and use the
Apple
classJava Collections, Generics, and the ArrayList class
The enhanced for loop
Let's go ahead with the project.