Book Image

Learning C# by Developing Games with Unity 2019 - Fourth Edition

By : Harrison Ferrone
Book Image

Learning C# by Developing Games with Unity 2019 - Fourth Edition

By: Harrison Ferrone

Overview of this book

Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.
Table of Contents (20 chapters)
Free Chapter
1
Section 1: Programming Foundations and C#
7
Section 2: Scripting Game Mechanics in Unity
12
Section 3: Leveling Up Your C# Code
The Journey Continues

If you started this book as a complete newcomer to the world of programming, congratulations on your achievement! If you came in knowing a bit about Unity or another scripting language, guess what? Congratulations to you as well. If you began with all the topics and concepts we covered already firmly solidified in your head, you guessed it: congratulations. There is no such thing as an insignificant learning experience, no matter how much or little you may think you came away with. Revel in the time you spent learning something new, even if it only turned out to be a new keyword.

As you reach the end of this journey, it's important to look back at the skills you've acquired along the way. Like all instructional content, there's always more to learn and explore, so this chapter will focus on cementing the following topics and giving you resources for your next adventure:

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