Book Image

Build Stunning Real-time VFX with Unreal Engine 5

By : Hrishikesh Andurlekar
5 (1)
Book Image

Build Stunning Real-time VFX with Unreal Engine 5

5 (1)
By: Hrishikesh Andurlekar

Overview of this book

While no game would be complete without visual effects, the ever-evolving VFX industry churns out stellar digital environments that can make your games stand out from the crowd. Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of code. This handy guide for VFX artists takes you through the principles and concepts of designing particle systems and design workflows, along with the architecture of Niagara, Unreal Engine 5’s VFX system. Throughout the book, you’ll build a series of mini projects that will put your particle system knowledge to the test. As you advance, you’ll cover topics such as creating your own custom modules, debugging workflows, and controlling particles with blueprints, and conclude by working on two projects that will bring everything together into a neat package. By the end of this VFX book, you’ll have a deeper understanding of particle systems, improving your skills, portfolio, and the chances of being employed by studios using Unreal Engine 5.
Table of Contents (16 chapters)
1
Part 1: Introduction to Niagara and Particle Systems in Unreal Engine 5
7
Part 2: Dive Deeper into Niagara for VFX

Exploring Niagara Concepts and Architecture

Unreal Engine’s Niagara is a robust and versatile system for creating real-time visual effects. With its hybrid stack and node paradigm, it provides an intuitive and modular workflow for creating and manipulating particles, vector fields, and custom logic. The ability to expose variables to other parts of the engine makes it easy to integrate Niagara effects into your project, while stack groups allow for the organization and management of multiple effects within a single project. Whether you’re creating simple particle systems or complex fluid simulations, Niagara’s powerful features and flexibility make it a go-to choice for VFX artists and game developers alike.

In this chapter, we will cover the following:

  • The Niagara architecture