Using the Cloth Filter to create a collar for the shirt
What an exciting time to be alive – a real-time cloth simulation for our sculptures is such an amazing tool at our disposal. In the previous section of this chapter, we tried out the Cloth brush, which allowed us to simulate cloth directly under our brushstrokes. In this section, we will take things a step further and use several advanced features together in order to make a pleated collar for our character's shirt.
Getting ready
For this section, we will pick up where we left off in the Using the Cloth brush to add wrinkles to the shirt section of this chapter. If you have not completed that section, you can begin this section with a fresh copy of the clothFilter_Start.blend
file here: https://github.com/PacktPublishing/Sculpting-the-Blender-Way/blob/main/Chapter08/clothFilter_Start.blend.
Launch Blender and open the .blend
file. Once you've got the file open, we'll be ready to create a collar for...