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Sculpting the Blender Way

Sculpting the Blender Way

By : Xury Greer
4.8 (12)
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Sculpting the Blender Way

Sculpting the Blender Way

4.8 (12)
By: Xury Greer

Overview of this book

Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.
Table of Contents (12 chapters)
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Using the Cloth Filter to create a collar for the shirt

What an exciting time to be alive – a real-time cloth simulation for our sculptures is such an amazing tool at our disposal. In the previous section of this chapter, we tried out the Cloth brush, which allowed us to simulate cloth directly under our brushstrokes. In this section, we will take things a step further and use several advanced features together in order to make a pleated collar for our character's shirt.

Getting ready

For this section, we will pick up where we left off in the Using the Cloth brush to add wrinkles to the shirt section of this chapter. If you have not completed that section, you can begin this section with a fresh copy of the clothFilter_Start.blend file here: https://github.com/PacktPublishing/Sculpting-the-Blender-Way/blob/main/Chapter08/clothFilter_Start.blend.

Launch Blender and open the .blend file. Once you've got the file open, we'll be ready to create a collar for...

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