Book Image

Unity 3D Game Development

By : Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel
Book Image

Unity 3D Game Development

By: Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel

Overview of this book

This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development. Within Unity 3D Game Development, you will learn to: Design and build 3D characters and game environments Think about the users’ interactions with your game Develop an interface and apply visual effects to add an emotional connection to your world Gain a solid foundation of sound design, animations, and lighting Build, test, and add final touches The book contains expert insights that you’ll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you’re allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce. Join the book community on Discord to read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.
Table of Contents (16 chapters)
14
Other Books You May Enjoy
15
Index

Index

Symbols

2D sounds 241, 242

3D game development, components

cameras 6

collision detection 10

coordinate systems 4

edges 6

faces 6

local space versus world space 5, 6

materials 7-9

meshes 6

rigid body physics 9, 10

shaders 7-9

textures 7-9

vectors 6

vertices 6

3D Geometry 104

3D puzzle adventure game

game loop 125

interaction 126

interactive volumes 142

rings 132

stairs interaction 126

tight spaces 140

3D sounds 242

2D ambience 251

ambient sounds, adding to game 249, 250

ambient sounds, filling out 251

audio listener part I 243

audio listener part II 246-249

settings 243-245

using 242

A

Action Maps 74

Add node 218

Alpha version 28

Ambient Occlusion (AO) 213

analysis tools

Frame debugger 267

Memory profiler 265, 266

Physics debugger 267-269

Profiler module 267

Unity profiler 264, 265

Andrewvscott

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