Book Image

Mastering Roblox Coding

By : Mark Kiepe
Book Image

Mastering Roblox Coding

By: Mark Kiepe

Overview of this book

Roblox is a game platform with over 47 million daily active users. Something unique to Roblox is that you’re playing games made by other gamers! This means that you can make your own games, even if you have no experience. In addition, Roblox provides a free engine that allows you to create and publish a simple game in less than five minutes and get paid while at it. Most Roblox games require programming. This book starts with the basics of programming in Roblox Luau. Each chapter builds on the previous one, which eventually results in you mastering programming concepts in Lua. Next, the book teaches you complex technologies that you can implement in your game. Each concept is explained clearly and uses simple examples that show you how the technology is being used. This book contains additional exercises for you to experiment with the concepts you’ve learned. Using best practices, you will understand how to write and build complex systems such as databases, user input controls, and all device user interfaces. In addition, you will learn how to build an entire game from scratch. By the end of this book, you will be able to program complex systems in Roblox from the ground up by learning how to write code using Luau and create optimized code.
Table of Contents (16 chapters)
Part 1: Start Programming with Roblox
Part 2: Programming Advanced Systems
Part 3: Creating Your Own Simulator Game

Updating your game

You have now finished your very own game. Congratulations! But, before you can release games, you must test them. How well you test your game can determine how many bugs end up in the final product. It is highly recommended that you play your game with a few friends and listen to their feedback. Once you have fixed all known bugs and implemented the feedback from your friends, you can release your game.

You might think your work is done now. However, this could not be further from the truth. The actual journey of your game starts now. Hopefully, many players will play and enjoy your game. At some point, these players will have finished their game. However, to prevent them from ever finishing your game, you must update your game with new content. Luckily, there are many things that you can include in your simulator.

Throughout the previous sections, we implemented many systems into our game, which we had previously learned about throughout the entire book. However...