Book Image

Mastering Roblox Coding

By : Mark Kiepe
Book Image

Mastering Roblox Coding

By: Mark Kiepe

Overview of this book

Roblox is a game platform with over 47 million daily active users. Something unique to Roblox is that you’re playing games made by other gamers! This means that you can make your own games, even if you have no experience. In addition, Roblox provides a free engine that allows you to create and publish a simple game in less than five minutes and get paid while at it. Most Roblox games require programming. This book starts with the basics of programming in Roblox Luau. Each chapter builds on the previous one, which eventually results in you mastering programming concepts in Lua. Next, the book teaches you complex technologies that you can implement in your game. Each concept is explained clearly and uses simple examples that show you how the technology is being used. This book contains additional exercises for you to experiment with the concepts you’ve learned. Using best practices, you will understand how to write and build complex systems such as databases, user input controls, and all device user interfaces. In addition, you will learn how to build an entire game from scratch. By the end of this book, you will be able to program complex systems in Roblox from the ground up by learning how to write code using Luau and create optimized code.
Table of Contents (16 chapters)
Part 1: Start Programming with Roblox
Part 2: Programming Advanced Systems
Part 3: Creating Your Own Simulator Game

Working with tweens

Sometimes, we do not want to animate our own character or an NPC. Instead, we would rather animate something else, such as a gate. This could be the gates for a castle that open when you get close to it. It looks way better if these doors open by using some sort of animation rather than just being open instantly. Technically, we could use a hacky way of adding a Humanoid object into a model that contains the gate; then, we could play an animation on it. However, there is a better alternative. We can make Tweens.

In the following sections, we will create the previously described animated gate. We will start by making the gate ourselves and looking at Pivots. After that, we will start animating the gate.

Setting up the gate

Let us start by making the gate. In Figure 5.7, we can see a full gate with two doors. We will be making these doors ourselves:

Figure 5.7 – Gate

Follow these steps to make both doors:

  1. Create a new...