Exercise 6.1 – Creating a shop GUI
In this exercise, we will be creating a GUI that will allow users to purchase Game Passes in our game. Please remember that we will just be creating the GUI; we will not sell Game Passes. In Chapter 9, Monetizing Your Game, we will learn how to do this.
In the following screenshot, we see an example result for this exercise. Feel free to follow the steps or recreate this GUI on your own by looking at the example:
Figure 6.18 – Example result for this exercise
As mentioned, the GUI shown in Figure 6.18 is an example solution. You can mix up things if you prefer another style. Throughout the exercise, no properties will be given. You have to decide for yourself what the value of certain properties will be. Sometimes, there will be a hint toward you picking a certain property; in this case, it is recommended you do this. As for Sizes, Positions, and AnchorPoints properties, you will have to pick something that...