Book Image

Godot 4 Game Development Projects - Second Edition

By : Chris Bradfield
Book Image

Godot 4 Game Development Projects - Second Edition

By: Chris Bradfield

Overview of this book

The Godot 4 Game Development Projects book introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this user-friendly book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life. This updated edition consists of five projects with more emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills by showing you how to create small-scale game projects. Along the way, you’ll gain insights into Godot’s inner workings and discover important game development techniques that you can apply to your own projects. Using a straightforward, step-by-step approach and practical examples, this Godot book covers everything from the absolute basics to sophisticated game physics, animations, and much more. Upon completing the final project, you’ll have a strong foundation for future success with Godot 4.0 and be ready to develop a variety of games and game systems.
Table of Contents (10 chapters)

Overview of the Godot UI

Like most game engines, Godot has a unified development environment. This means that you use the same interface to work on all of the aspects of your game – code, visuals, audio, and so on. This section is an introduction to the interface and its parts. Take note of the terminology used here; it will be used throughout this book when referring to actions you’ll take in the editor window.

Project Manager

The Project Manager window is the first window you’ll see when you open Godot:

Figure 1.3: Project Manager

Figure 1.3: Project Manager

Opening Godot for the first time

The first time you open Godot, you won’t have any projects yet. You’ll see a pop-up window asking if you want to explore official example projects in the Asset Library. Select Cancel, and you’ll see the Project Manager as it appears in the preceding screenshot.

In this window, you can see a list of your existing Godot projects. You can choose...