Book Image

Godot 4 Game Development Projects - Second Edition

By : Chris Bradfield
5 (1)
Book Image

Godot 4 Game Development Projects - Second Edition

5 (1)
By: Chris Bradfield

Overview of this book

Godot 4.0 is one of the most sought-after open-source game engines, and if you’re enthusiastic about exploring its features, then this book is for you. Written by an author with over twenty-five years of experience, the Godot 4 Game Development Projects introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life. This updated edition consists of five projects with an emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills through small-scale game projects. Along the way, you’ll gain insights into Godot’s inner workings and discover game development techniques that you can apply to your projects. Using a step-by-step approach and practical examples, this book covers everything from the absolute basics to sophisticated game physics, animations, and much more. By the time you complete the final project, you’ll have a strong foundation for future success with Godot 4.0 and you’ll be well on your way to developing a variety of games.
Table of Contents (10 chapters)

Contributing to Godot

Godot is an open source, community-driven project. All of the work that’s done to build, test, document, and otherwise support Godot is done primarily by passionate individuals contributing their time and skills. For the majority of contributors, it is a labor of love, and they take pride in helping to build something of quality that people enjoy using.

In order for Godot to continue growing and improving, there is always a need for more members of the community to step up and contribute. There are many ways you can help out, regardless of your skill level or the amount of time you can commit.

Contributing to the engine

There are two main ways you can directly contribute to Godot’s development. If you visit https://github.com/godotengine/godot, you can see Godot’s source code, as well as finding out exactly what’s being worked on. Click the Clone or Download button, and you’ll have the up-to-the-minute source code and...