We have a complete RTS game with many features implemented. Now, it is time to see what we can do to expand it by adding more content, such as new enemies and units, a few variations, new upgrades, and new levels.
The first content we are going to see is how to add music and sound effects to the game, which is simple enough that after a couple of examples, you will be able to add as much as you want. After the music and sound effects, we will discuss how to add more content to the game, such as a main menu, new levels, units, enemies, and objectives, using the existing tools and features that we have developed in the book.
Adding music and sound effects
Music and sound effects are big parts of the game experience, helping players become immersed in the gameplay, but also providing audio feedback when completing certain actions or when certain events take place, for example. There are quite a lot of websites, such as Pixabay (https://pixabay.com/) and...