Book Image

Creating an RTS Game in Unity 2023

By : Bruno Cicanci
4.5 (2)
Book Image

Creating an RTS Game in Unity 2023

4.5 (2)
By: Bruno Cicanci

Overview of this book

Building a successful real-time strategy game is challenging, because of both the complex mechanics and the need to strike a balance between different elements, ensuring that players enjoy creating and executing strategies against the game's AI. Creating an RTS Game in Unity 2023 will teach you how to install and set up the Unity game engine, create a new 3D project, and build a level editor to make it easier to modify and add maps to a game. The RTS game will start to take shape while you learn to implement different core systems such as melee and ranged battles, unit spawners, camera controls, dynamic mapping generation, basic enemy AI, and the pathfinder algorithm. You'll also get to grips with implementing command units to perform actions, crafting and producing resources, basic physics and collision detection, and building an RTS game from scratch using C# and the latest features of the Unity game engine. By the end of this book, you’ll be able to make professional and high-quality end-to-end RTS games using the best practices and techniques from the gaming industry.
Table of Contents (23 chapters)
Part 1: Foundations of RTS Games
Part 2: The Combat Units
Part 3: The Battlefield
Part 4: The Gameplay

Setting up the UI and HUD using Prefabs

With the Canvas set up for our UI, we can start adding the UI components. However, we still need one last thing that is quite easy to include in the project, which is the TextMeshPro (TMP). The TMP is the Unity replacement for the UI Text and Text Mesh features and provides more control over text formatting as well as great performance. If you are already familiar with the old Unity UI, the TMP has almost the same names and features, but in a more robust package.

The TMP package comes by default on the latest versions of Unity, which includes the Unity 2023 version that we are using to develop our RTS game. Any new project will have this package installed, but if you want to double-check, go to Window | Package Manager and select the Packages : In Project option to see all packages that are currently included in our project. TextMeshPro should be on the list as an installed package. If you cannot see it, select the Packages : Unity Registry...