Book Image

Creating an RTS Game in Unity 2023

By : Bruno Cicanci
4.5 (2)
Book Image

Creating an RTS Game in Unity 2023

4.5 (2)
By: Bruno Cicanci

Overview of this book

Building a successful real-time strategy game is challenging, because of both the complex mechanics and the need to strike a balance between different elements, ensuring that players enjoy creating and executing strategies against the game's AI. Creating an RTS Game in Unity 2023 will teach you how to install and set up the Unity game engine, create a new 3D project, and build a level editor to make it easier to modify and add maps to a game. The RTS game will start to take shape while you learn to implement different core systems such as melee and ranged battles, unit spawners, camera controls, dynamic mapping generation, basic enemy AI, and the pathfinder algorithm. You'll also get to grips with implementing command units to perform actions, crafting and producing resources, basic physics and collision detection, and building an RTS game from scratch using C# and the latest features of the Unity game engine. By the end of this book, you’ll be able to make professional and high-quality end-to-end RTS games using the best practices and techniques from the gaming industry.
Table of Contents (23 chapters)
Part 1: Foundations of RTS Games
Part 2: The Combat Units
Part 3: The Battlefield
Part 4: The Gameplay

To get the most out of this book

To get the most out of this book, a basic understanding of programming concepts and the C# programming language is required. Some experience with any game development engine or framework would be an advantage.

It is recommended that you familiarize yourself with the Unity Engine features and the interface. The Unity website has a lot of beginner-friendly content that can help you get a good understanding of the engine quickly.

Since we will develop an RTS game, it is also recommended that you play a few RTS games or watch gameplay videos on YouTube, especially the games StarCraft and Warcraft III, which are the ones we will use as a reference and inspiration to develop the features of our Dragoncraft game.

Software covered in the book

Operating system requirements

Unity Engine version 2023.1 or above

Windows or macOS

Visual Studio Code or Visual Studio 2022

Windows or macOS


Windows or macOS

You will need an internet connection to download Unity, IDEs, and the assets required for the project. The disk space required for Unity Engine 2023.1 and Visual Studio Code or Visual Studio 2022 may vary, but make sure you have at least 30 GB of disk space before installing the software. The project itself should require at least 4 GB. Although it is not required, a dedicated graphics card is recommended.

You can find more information about the Unity Engine requirements in their documentation at