Book Image

Unreal Engine 5 Game Development with C++ Scripting

By : ZHENYU GEORGE LI
Book Image

Unreal Engine 5 Game Development with C++ Scripting

By: ZHENYU GEORGE LI

Overview of this book

Unreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey. You’ll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You’ll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you’ll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game. By the end of this book, you’ll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.
Table of Contents (18 chapters)
1
Part 1 – Getting Started with Unreal C++ Scripting
6
Part 2 – C++ Scripting for Unreal Engine
12
Part 3: Making a Complete Multiplayer Game

Comparing single-player and multiplayer games

A single-player game runs on a local machine (PC, game console, and so on) as a standalone application. The player interacts with the game directly through one or more connected input devices (keyboard, mouse, game pad, and so on). The game simulation is handled on the local machine. Here’s how its setup looks:

Figure 10.1 – Single-player game

Figure 10.1 – Single-player game

As with single-player games, a local multiplayer game runs on a local machine as a standalone application. The game allows multiple players (usually one to four players) to play the game together and interact with the game directly through their input devices. The game simulation is still handled on the local machine. The setup looks like this:

Figure 10.2 – Local multiplayer game

Figure 10.2 – Local multiplayer game

A network multiplayer game allows multiple players to play together on different types of devices (PCs, game consoles, mobile devices, and...