Book Image

Unity Certified Programmer: Exam Guide

By : Philip Walker
Book Image

Unity Certified Programmer: Exam Guide

By: Philip Walker

Overview of this book

Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you’ll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you’ll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset.
Table of Contents (17 chapters)
Full Unity Programmer Mock Exam

Using the Audio Mixer

As the game grows, it's useful to have a mixer channel that focuses on all the allocated volume levels and sound effects. Otherwise, if not for a separate mixer channel, we would be clicking on various game objects and adjusting each of their components in the Inspector window.

For our game, we are going to keep this simple and create three Audio Groups with no added effects. Let's take a look at what each Audio Group will focus on:

  1. Master Audio Group: Controls the master for the entire game
  2. Music Audio Group: Controls the music of each level
  3. Effects Audio Group: Controls the sound effects of the bullets firing from our player's ship

The following screenshot shows Audio Mixer and the setup for the three Audio Groups:

If you would like to know more about the layout of Audio Mixer, check out the documentation at: https://docs.unity3d...