Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Unity Certified Programmer: Exam Guide
  • Table Of Contents Toc
Unity Certified Programmer: Exam Guide

Unity Certified Programmer: Exam Guide

By : Philip Walker
4.5 (8)
close
close
Unity Certified Programmer: Exam Guide

Unity Certified Programmer: Exam Guide

4.5 (8)
By: Philip Walker

Overview of this book

Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you’ll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you’ll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset.
Table of Contents (17 chapters)
close
close
14
Full Unity Programmer Mock Exam

Preparing to build Killer Wave for mobile

In this section, we will be finalizing our version of Killer Wave for Android. Before we build our game to Android, we need to apply some fixes that will only be necessary for the Android build.

The fixes we will be applying in this section are as follows:

  • Adjust the lighting so that it suits our Android device
  • Make it so that when pressing the pause button, our ship doesn't move to its location
  • Make it so that our game stays in landscape mode
  • Stop the screen from dimming when the device hasn't been touched for a while
  • Set the game textures to a lower resolution
  • Add prefab explosion to enemies and players

After we've applied these minor fixes, we will build the game for our Android device.

So, let's get started with our first task by altering the lighting.

Setting up the lighting for Killer Waves for Android...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Unity Certified Programmer: Exam Guide
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist download Download options font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon