Book Image

Unity Certified Programmer: Exam Guide

By : Philip Walker
Book Image

Unity Certified Programmer: Exam Guide

By: Philip Walker

Overview of this book

Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you’ll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you’ll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset.
Table of Contents (17 chapters)
Full Unity Programmer Mock Exam

Unity's current networking setup

As mentioned at the beginning of this Appendix, the original networking setup UNet is officially deprecated, as confirmed in the following links:

This is also mentioned in Unity's programmer exam under the Programming core interactions section inChapter 1,Setting Up and Structuring Our Project. The fact that it may be one of the questions that comes up in the exam means we need to prepare for this potential outcome with some general knowledge regarding Unity's networking setup. My advice would be to just get the gist from the manual itself ( as I feel it's too much of a waste studying something that is no longer officially supported.