In this easy-and-short recipe you will learn how to display images in the 2D layer of Panda3D. For example, if you want to build 2D games or display a HUD in a shooter, this recipe is the way to go!
Apart from using the project structure found in Setting up the game structure found in Chapter 1, Setting Up Panda3D and Configuring Development Tools, you will need two texture images that will be displayed. Also, add an additional directory called textures
to the project folder structure.