Book Image

Panda3D 1.7 Game Developer's Cookbook

Book Image

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


So you wrote down your game idea into a nice design document? You convinced yourself and hopefully others, too, that it really would make a nice game once your vision has taken the form of an actual, completed, and polished product? Or maybe someone else inaugurated you into his or her game design ideas? Congratulations to you! This means you completed one very challenging step of the game production process!

Having a complete game design does not mean, however, that you are through with the challenges of creating a game. In fact, you are standing at the beginning of a very interesting journey towards the completion of your product.

Luckily, Panda3D provides you with a very impressive set of building blocks for implementing your game ideas at a level of abstraction that hides away many of the challenges, hassles, and annoyances of some lower-level programming APIs.

Unluckily for you, Panda3D cannot magically connect the single parts on its own to form the game you've imagined—ultimately...