Let's create a 3D model. This book cannot replace a complete Blender 2.63+ tutorial, so you will have to go through additional tutorials on blender.org. There are also great free video tutorials on cgcookie.com/blender/ and the iTunes University!
Start Blender. The 3D view pane contains a simple mesh, a cube. Let's work with the untitled cube for now. Remember to drag the middle mouse button to look at the mesh from different angles; use the mouse wheel to zoom in and out on the mesh.
In your file explorer, create the
BasicGame/assets/Textures/MyModel
/andBasicGame/assets/Models/MyModel/
directories. Here you will store your assets.In Blender, choose File | Save As and save the untitled Blender file as
mymodel.blend
into theBasicGame/assets/Textures/
. (Note, notassets/Models/
!)Switch from Object Mode to Edit Mode. In the Mesh Tools panel, click on Subdivide two or three times. The cube mesh is subdivided into more polygons.
Switch from Edit Mode to Sculpt...