Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — painting the island


Now it's time for an introduction to using Blender Paint. It takes a while to detail landscape realistically, so here you are going to use some broad brush strokes now just to get an idea of how Blender Paint works. It's good to go online and look at images of islands like the one you want to make, for ideas on how the soil should look, and what the plants and trees should look like. Using the satellite views of Google maps can give you ideas too:

  1. Go down to the Timeline window below the 3D View window. Select the Current Editor Type button in the lower left-hand corner. Choose UV/Image Editor from the menu.

  2. Move the mouse to the boundary between the UV/Image Editor window and the 3D View window. When you get the double arrowhead, move the boundary up so you can see the grid background in the UV/Image Editor. You can also use Ctrl+MMB to zoom out to see the whole grid.

  3. If you see a rendered image in the UV/Image Editor window, delete it by pressing the...