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Blender 3D Basics

Blender 3D Basics

4.2 (19)
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Blender 3D Basics

Blender 3D Basics

4.2 (19)

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
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Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
2
Index

Chapter 12. Rendering and Compositing

In the previous chapter you learned a lot about lighting; how to use a standard three point lighting system and lots of variations on it. You learned to use light to control what the viewer sees. You practiced using wide-angle, normal, and telephoto lenses. You also created an animation and practiced making modifications and test renders.

In this chapter you will focus on rendering and compositing. You will:

  • Edit scenes created on the island to tell a story using the Video Sequence Editor

  • Combine the stereographic views into a single 3D animation using the Node Editor

  • Discover how to optimize your animations with the rendering controls

  • Discover how using the Cycles renderer instead of the Blender Internal renderer can improve and alter your 3D rendering and animation

Let's get started!

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Tech Concepts
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Programming languages
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Blender 3D Basics
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