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  • Book Overview & Buying Blender 3D Basics
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Blender 3D Basics

Blender 3D Basics

4.2 (19)
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Blender 3D Basics

Blender 3D Basics

4.2 (19)

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
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Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
2
Index

Time for action — panning the scene in 3D View


The final way to move within the scene is panning, moving your view up and down and right and left. It helps you look at different parts of the scene:

  1. Move the cursor over the 3D View then push the Shift key. Press the middle mouse button (MMB) and move the mouse up and down.

  2. Move the cursor over the 3D View then push the Shift key. Press the middle mouse button (MMB) and move the mouse left and right.

  3. Move the cursor over the 3D View then push the Shift key. Press the middle mouse button (MMB) and move the mouse around as you like.

What just happened?

Pressing the Shift key and holding down the middle mouse button (MMB) while you move the cursor in the 3D View pans the 3D View. Panning is moving your viewpoint horizontally or vertically. Very good, now you know how to navigate in the 3D View.

Have a go hero — navigating the scene in the 3D View

Now, try and maneuver the cube and grid into different angles. Try for dynamic looking or weird angles...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
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Blender 3D Basics
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