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Blender 3D Basics

Blender 3D Basics

4.2 (19)
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Blender 3D Basics

Blender 3D Basics

4.2 (19)

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
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Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
2
Index

Time for action — seeing the top view, front view, and right side view


You will start by returning Blender to its default setup. To go back to the default scene, you don't have to quit as you did at the start of this chapter. There is another way:

  1. Move your cursor to the upper-left corner of the Blender window as shown in the previous screenshot. Click the left mouse button (LMB) on File. A menu will drop down. Click the left mouse button (LMB) on New. The default Blender file will be loaded.

  2. Press the 7 key on the Numpad.

  3. Press the 1 key on the Numpad.

  4. Press the 3 key on the Numpad.

What just happened?

You loaded a fresh copy of the default Blender scene and then used the Numpad to control from which direction you were viewing the scene. When you pressed the 7 on the Numpad, Blender displayed the top view. When you pressed the 1 on the Numpad, Blender displayed the front view and when you pressed the 3 on the Numpad, Blender displayed the right side view. Note that these changes are shown...

Visually different images
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Tech Concepts
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Programming languages
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Blender 3D Basics
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