Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — moving the lamp close to the cube


Now it's time to use a different method of moving an object. You will demonstrate that the lamp is a point of light radiating out:

  1. Press the 1 key on the Numpad to get the front view.

  2. Put the cursor over the lamp.

  3. Click theRMB.

  4. Press the G key.

  5. Move the lamp down until it is level with the cube and right next to it. Click theLMB to release it.

  6. Press the 7 key on the Numpad to get the top view.

  7. Press the G key and release it.

  8. Move the lamp so that it is next to the cube and level with the center of the cube. Click theLMB to release it.

  9. Press F12 to render the scene.

  10. Observe how the cube looks.

  11. Press the Esc button to close the render window.

What just happened?

Earlier, you saw that moving the lamp affects how the scene is lit. This time when you did a render, with the lamp right next to the cube, you created a hotspot that is visible on the cube as seen in the following screenshot. You do not see the lamp itself though. It also shows that you have...