Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — loading a file


Loading a file is pretty simple, but essential if you are working on a project that you need to interrupt or make changes to:

  1. Loading a file is very similar to saving one. You've made changes in the one you were working on. Save it to a different name from the first file you saved.

  2. Select File and then choose Open from the drop-down menu. The File Browser opens and, as you roll the mouse over the files, the one you are over is highlighted. Find Two 3D Views.blend.

  3. Press theLMB to select it. Click theLMB on Open Blender File as shown in the following screenshot:

What just happened?

You loaded a file. It's very similar to saving a file. You're saving yourself a little work by reusing the dual 3D View setup that you saved away earlier.