Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — working with a Bézier curve


Bézier curves are very powerful. Blender uses them for modeling as well as for the F-Curves that control animation. Here is how to control them:

  1. In the Graph Editor, the current frame indicator is a vertical line with a box on the bottom. Move it left and right to scrub along the timeline of the Graph Editor. Watch the motion of the cube in the 3D View.

  2. Now, select the left dot on the upper Bézier handle, with theRMB, and move it up as shown in the next screenshot. Press theLMB to release the handle. The curve will go upwards. Move the current frame indicator back and forth again and watch the motion of the cube. The Bézier handles can be moved with all the same controls as keyframes and objects.

  3. With the cursor over either the Graph Editor or the 3D View, press Alt+A to play the animation and Esc to stop.

What just happened?

You scrubbed the current frame indicator along the timeline of the Graph Editor, to see that the 3D Views reflect how you...