Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Coloring the boat to add realism


The proper use of colors makes an object seem more real. It's time to learn a bit more about how to apply color and textures to the model you have made. There are two kinds of decoration you can do: materials and textures. Materials assign a color to faces of an object. They tell Blender how shiny or dull the surface is, how transparent it is, and other qualities. Textures allow you to add a design to the surface, and not just colors, but patterns of roughness, bumps, and shapes as well. First, you will add a material to the boat, and then you will add a texture to the seats.