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  • Book Overview & Buying Blender 3D Basics
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Blender 3D Basics

Blender 3D Basics

4.2 (19)
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Blender 3D Basics

Blender 3D Basics

4.2 (19)

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
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Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
2
Index

Time for action — making a simple Subdivision Surface


Subdivision Surfaces are popular because it makes it easier to make and animate organic objects. It also lets you make shapes that would be difficult with standard box modeling. So try one:

  1. Open 6907_08_templates_set_up.blend from your download pack and load it into your Blender Files directory for this chapter. Also, download 6907_08_01.png, 6907_08_02.png, and 6907_08_03.png into the Images directory for this chapter.

  2. Select the Reference Block that you used to set the scaling of the sloop template in Chapter 7, Planning your Work, Working your Plan.

  3. Press the Tab key to get into Edit Mode.

  4. In the Properties window header, select the Modifiers button. It's the seventh button from the left, it has the wrench on it, and is highlighted in blue in the following illustration.

  5. In the Modifiers subpanel, press theLMB on the Add Modifier button, scroll down the menu and select Subdivision Surface. The Reference Block now looks more like a soccer...

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Tech Concepts
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Programming languages
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Blender 3D Basics
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