Book Image

Blender 3D Basics

Book Image

Blender 3D Basics

Overview of this book

Blender is by far the most popular open source graphics program available. It is a full featured 3D modeling, animation and games development tool used by millions all over the world ñ and it's free! This book is for those looking for an entry into the world of 3D modeling and animation regardless of prior experience. Blender 3D Basics is the entry level book for those without prior experience using 3D tools. It caters for those who may have downloaded Blender in the past but were frustrated by its lack of intuitiveness. Using simple steps it builds, chapter by chapter, into a full foundation in 3D modeling and animation. Using Blender 3D Basics the reader will model a maritime scene complete with boats and water, then add materials, lighting and animation. The book demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D.
Table of Contents (20 chapters)
Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Controlling the Lamp, the Camera, and Animating Objects
Index

Time for action — applying the Boolean modifier


This is a pretty easy step. It takes the Booleans you have made and converts the Boolean operations to a mesh model just as you converted the Subdivision Surface to a mesh model:

  1. Select the Cabin. In the top Add Modifier subpanel, click on the Apply button. This will make the Boolean modification permanent.

  2. Now, repeat this for the other two Add Modifier subpanels.

  3. In the Layers buttons in the 3D View header, select Layer 1 and Layer 2.

  4. Use theMMB to inspect your sloop.

  5. Press 1 to move to Layer 1.

  6. Increment the file name and save the file.

What just happened?

Congratulations, the sloop is well on its way, now that you have finished the hull and the cabin. Making the basic shape of the cabin was very similar to how you made the boat. The big change was using Boolean modifiers. They made quick work out of cutting out the portals and the door.

So with your model, the Difference operation left all of the cabin that was not part of the Door Boolean. It...