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  • Book Overview & Buying Processing 2: Creative Programming Cookbook
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Processing 2: Creative Programming Cookbook

Processing 2: Creative Programming Cookbook

4.3 (8)
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Processing 2: Creative Programming Cookbook

Processing 2: Creative Programming Cookbook

4.3 (8)

Overview of this book

Processing is probably the best known creative coding environment that helps you bridge the gap between programming and art. It enables designers, artists, architects, students and many others to explore graphics programming and computational art in an easy way, thus helping you boost your creativity. "Processing 2: Creative Programming Cookbook" will guide you to explore and experience the open source Processing language and environment, helping you discover advanced features and exciting possibilities with this programming environment like never before. You'll learn the basics of 2D and 3D graphics programming, and then quickly move up to advanced topics such as audio and video visualization, computer vision, and much more with this comprehensive guide. Since its birth in 2001, Processing has grown a lot. What started out as a project by Ben Fry and Casey Reas has now become a widely used graphics programming language. Processing 2 has a lot of new and exciting features. This cookbook will guide you to explore the completely new and cool graphics engine and video library. Using the recipes in this cookbook, you will be able to build interactive art for desktop computers, Internet, and even Android devices! You don't even have to use a keyboard or mouse to interact with the art you make. The book's next-gen technologies will teach you how to design interactions with a webcam or a microphone! Isn't that amazing? "Processing 2: Creative Programming Cookbook" will guide you to explore the Processing language and environment using practical and useful recipes.
Table of Contents (18 chapters)
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Processing 2: Creative Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1
Index

Installing the Processing library template in Eclipse


Before we start writing libraries, we need to install the Processing library template in Eclipse. This template will help us to package our library so we can easily distribute it to our audience.

Getting ready

Making libraries used to be a little painful, as setting up the project in Eclipse takes some knowledge of the environment and the build process. The Processing team has made a lot of effort in creating a template for Eclipse to streamline this process. You can download the template at http://code.google.com/p/processing/downloads, but you don't need to unzip the file.

How to do it...

Now that you've downloaded the Library template, it's time to install it in Eclipse so you can create your own library. If you are still in the Processing perspective, you'll need to switch back to the Java perspective. Go to the Window | Open Perspective | Other… menu, select the Java (default) perspective, and click the OK button.

Create a new Java Project...

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Programming languages
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Processing 2: Creative Programming Cookbook
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