Book Image

Processing 2: Creative Programming Cookbook

Book Image

Processing 2: Creative Programming Cookbook

Overview of this book

Processing is probably the best known creative coding environment that helps you bridge the gap between programming and art. It enables designers, artists, architects, students and many others to explore graphics programming and computational art in an easy way, thus helping you boost your creativity. "Processing 2: Creative Programming Cookbook" will guide you to explore and experience the open source Processing language and environment, helping you discover advanced features and exciting possibilities with this programming environment like never before. You'll learn the basics of 2D and 3D graphics programming, and then quickly move up to advanced topics such as audio and video visualization, computer vision, and much more with this comprehensive guide. Since its birth in 2001, Processing has grown a lot. What started out as a project by Ben Fry and Casey Reas has now become a widely used graphics programming language. Processing 2 has a lot of new and exciting features. This cookbook will guide you to explore the completely new and cool graphics engine and video library. Using the recipes in this cookbook, you will be able to build interactive art for desktop computers, Internet, and even Android devices! You don't even have to use a keyboard or mouse to interact with the art you make. The book's next-gen technologies will teach you how to design interactions with a webcam or a microphone! Isn't that amazing? "Processing 2: Creative Programming Cookbook" will guide you to explore the Processing language and environment using practical and useful recipes.
Table of Contents (18 chapters)
Processing 2: Creative Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

About the Reviewers

Dr. Bryan, Wai-ching CHUNG is the Assistant Professor of Interactive Art in the Academy of Visual Arts, Hong Kong Baptist University. He is also the founding consultant of the interactive media design company DBIS Interactive (http://www.dbisinteractive.com) in Hong Kong. Dr. Chung obtained his doctoral degree in Fine Arts, master's degree in Multimedia Design, and bachelor's degree in Computer Science. Apart from academic and consultation works, he has produced interactive artworks that have been widely exhibited in Asia and Europe. Currently, he is developing open source software libraries for the Processing community. His works are documented on his personal blog at http://www.magicandlove.com.

Frederik Vanhoutte is a medical radiation physicist with a PhD in experimental solid state physics. When rain hits the windscreen, he sees tracks of alpha particles trace in cells. When he pulls the plug in the bath tub, he stays to watch the little whirlpool. When he sits at the kitchen table, he plays with the glasses to see the caustics. At a candlelight dinner, he stares into the flame. Sometimes at night, he finds himself in front of the computer. When he finally blinks, a mess of code is drawing random structures on the screen. He spends the rest of the night staring.

Working with Processing since 2004, creative coding fuels his curiosity of physical, biological, and computational systems. He shares his constructs on his website wblut.com. Recently, his hemesh Processing library has been gaining a small following for the creation and manipulation of 3D meshes.