We'll cover this in more detail in another tutorial, but you can test your map by clicking the Play in Editor button (the little black joystick at the top-right corner of the window):
If your map shows up black, or just generally isn't doing what you expect, you may have to hit Build All and try again:
Once you're up and running properly, press the Tab key to bring up the console, and type
addbots 1
. A bot should appear somewhere in your level:You can, of course, add as many bots as you want with that command, up to 16.
So, we have added our player starts to the map and have now tested them within the editor using the in-game command Tab. You may or may not know, but the bots are all over the place at the moment; we will come to that later by adding something called bot pathing , which will pinpoint where the bots are allowed or not allowed to go in your map. For now, let's have a look at placing pickups in our level.