Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By : Manuel Scherer
Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By: Manuel Scherer

Overview of this book

ZBrush is a fantastic tool for creating models for use in computer games. Using a wide range of powerful tools you can create models for vehicles, props, environments, and characters. This book makes creating game art in ZBrush fast and easy. It covers everything you need to create models of all kinds for your game projects, even if you've never used ZBrush before. Built around four complete ZBrush projects, the book gives you everything you need to sculpt props, vehicles, and creatures in ZBrush. You'll start by creating a "spooky tree" model, mastering the sculpting, texturing, and decoration skills that are essential for all ZBrush topics. Next you'll move to man-made objects with a sci-fi drone. Next you'll see how to sculpt monsters and other creatures, deal with cloth and other soft materials, and prepare the model to become an animated, controllable character in a game. The final project returns to machines, building a complete, detailed spaceship for use in your sci-fi games.
Table of Contents (24 chapters)
ZBrush 4 Sculpting for Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Interface and navigation


In general, ZBrush's interface is quite different from others, but different does not mean better or worse. I find it very fast to work with, once you get used to it. But, let's try it out so that you can judge for yourself.

If you start ZBrush for the first time, your screen should look similar to the next screenshot:

You'll probably notice that the biggest part of your screen is the work area, called the canvas, where you sculpt or paint your models. By default, the canvas is empty.

It is surrounded by the shelf where the most important functions are located to access them more quickly.

At the top of your window, you'll find the Palette List, where every function of ZBrush can be found. Also notice that the palette list is sorted alphabetically, which is not the common way of sorting menus, but is still very effective.