With our color scheme ready, let's explore how we can paint onto our model using the same brushes we used for sculpting.
Note
To Polypaint with a brush, just disable Zadd and enable Rgb, like we did in the previous examples. Because ZBrush remembers these settings for each brush, we have to switch from Zadd to Rgb, once for every brush we want to paint with. The settings for the Smooth brush can be accessed exclusively when holding Shift.
The following image shows that the brushes behave in a similar way when used for Polypainting.
We can use the Rgb slider to set the opacity of the stroke. Remember that with a pen tablet, the strokes are still pressure sensitive. So even with Rgb set to 100, painting with very low pressure can give very faint colors.
Let's see how we can paint with these brushes onto our mesh, without losing the cavity colors we set in the previous example.