Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By : Manuel Scherer
Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By: Manuel Scherer

Overview of this book

ZBrush is a fantastic tool for creating models for use in computer games. Using a wide range of powerful tools you can create models for vehicles, props, environments, and characters. This book makes creating game art in ZBrush fast and easy. It covers everything you need to create models of all kinds for your game projects, even if you've never used ZBrush before. Built around four complete ZBrush projects, the book gives you everything you need to sculpt props, vehicles, and creatures in ZBrush. You'll start by creating a "spooky tree" model, mastering the sculpting, texturing, and decoration skills that are essential for all ZBrush topics. Next you'll move to man-made objects with a sci-fi drone. Next you'll see how to sculpt monsters and other creatures, deal with cloth and other soft materials, and prepare the model to become an animated, controllable character in a game. The final project returns to machines, building a complete, detailed spaceship for use in your sci-fi games.
Table of Contents (24 chapters)
ZBrush 4 Sculpting for Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action - setting up the canvas size


  1. 1. Open the Document palette from the palette list at the top of your window.

  2. 2. Activate the WSize button, as shown in the next screenshot, and click on New Document:

  3. 3. If prompted to save changes, click on Yes, if there is any 2.5D work on your canvas you want to save, otherwise click on Don't save changes. Creating a new document will only clear 2D and 2.5D information. All 3D models are still stored in the tool palette.

  4. 4. Still in the Document palette hit Save As Startup Doc to save the current document size as default to be loaded on every startup.

What just happened?

We just maximized our working space and saved it as a default, so we don't have to change it all the time. Clicking on WSize adjusts the resolution of the new document to fit the available screen space, not hidden by the interface. Now we're all set to start adding some environment to our tree.