In this recipe, we will go through the creation of a basic time of day for your level.
A common sunny daylight environment can be easily created using a bright yellowish sun color, a bright blue color sky to be used for ambient lighting, and finally, an angled sun direction to get some interesting shadows.
For this tutorial, you should have the forest level forest.cry
opened. This level is installed automatically as a sample when you install the SDK.
Usually, when creating your own time of day, you should use photo reference or fairly specific concept art. Experimenting will allow you to find an interesting mix of values, but in the end you may want to achieve a certain look. So having a goal before beginning to adjust the time of day is recommended.