Book Image

Windows Phone 7 XNA Cookbook

By : Zheng Yang
Book Image

Windows Phone 7 XNA Cookbook

By: Zheng Yang

Overview of this book

Developing games for Windows Phone 7, a new mobile platform, is your big chance to impact the world of mobile games. The XNA 4.0 for Windows Phone 7 integrates a lot of capabilities from software and hardware for you to create incredible games. The next generation of mobile games will be built by you. Windows Phone 7 XNA Cookbook is the best choice for you to make a game on Windows Phone 7. The book helps you to master the indispensable techniques to create your games using XNA 4.0. From the basics such as animating a 2D sprite and interacting with the customized graphical user interface to the more challenging such as 3D graphic rendering and collision detection. This comprehensive cookbook covers all the essential areas of XNA game development for Windows Phone 7, such as approaches to control the sensors, gestures and typical kinds of cameras. We also have recipes for sprite animation, texture rendering, and graphical user interface development that will give you a powerful tool to work with 2D effects. After this we move onto the more juicy stuff with recipes covering 3D graphic rendering and collision detection, and major ways to improve your loading efficiency. You will also work with Xbox live so you can take your game global. Finally, no mobile game development book would be complete without a look at performance optimization to make your games run faster. Windows Phone 7 XNA Cookbook will equip you with the firepower to rock the game world.
Table of Contents (17 chapters)
Windows Phone 7 XNA Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Creating a progress bar for game content loading and value status


When playing a game, especially for some big games, at the initialization phase, a progress bar will show you the game object loading status and percents. As a time-based game, the progress bar represents the remaining time. Moreover, a Role Playing Game (RPG) often uses the progress bar to present the current life value. A progress bar is a very common control in game development and is easy to use. In this recipe, you will find the inner code for creating a progress bar.

Getting ready

In Windows Phone 7 XNA programming, two methods will let you create the progress bar. One is using the rectangle for drawing the background and forefront. This is simple but not flexible and stylish. If you want to make some innovative and unusual visual effects, the primitives will not meet your needs. The second method will give you much more space to realize your idea for the progress bar. You can use graphic design tool to draw the background...