Paul Brunt has over 10 years of web development experience, initially working on e-commerce systems. However, with a strong programming background and a good grasp of mathematics, the emergence of HTML5 presented him with the opportunity to work with richer media technologies with particular focus on using these web technologies in the creation of games. He was working with JavaScript early on in the emergence of HTML5 to create some early games and applications that made extensive use of SVG, canvas, and a new generation of fast JavaScript engines. This work included a proof of concept platform game demonstration called Berts Breakdown.
With a keen interest in computer art and an extensive knowledge of Blender, combined with knowledge of real-time graphics, the introduction of WebGL was the catalyst for the creation of GLGE. He began working on GLGE in 2009 when WebGL was still in its infancy, gearing it heavily towards the development of online games.
Apart from GLGE he has also contributed to other WebGL frameworks and projects as well as porting the JigLib physics library to JavaScript in 2010, demoing 3D physics within a browser for the first time.
Dan Ginsburg is the founder of Upsample Software, LLC, a software company offering consulting services with a specialization in 3D graphics and GPU computing. Dan has co-authored several books including the OpenGL ES 2.0 Programming Guide and OpenCL Programming Guide. He holds a B.Sc in Computer Science from Worcester Polytechnic Institute and an MBA from Bentley University.
Andor Salga graduated from Seneca College with a bachelor's degree in software development. He worked as a research assistant and technical lead in Seneca's open source research lab (CDOT) for four years, developing WebGL libraries such as Processing.js, C3DL, and XB PointStream. He has presented his work at SIGGRAPH, MIT, and Seneca's open source symposium.
Giles Thomas has been coding happily since he first encountered an ICL DRS 20 at the age of seven. Never short on ambition, he wrote his first programming language at 12 and his first operating system at 14. Undaunted by their complete lack of success, and thinking that the third time is a charm, he is currently trying to reinvent cloud computing with a startup called PythonAnywhere. In his copious spare time, he runs a blog at http://learningwebgl.com/