Book Image

CryENGINE 3 Game Development: Beginner's Guide

Book Image

CryENGINE 3 Game Development: Beginner's Guide

Overview of this book

CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis 1, 2 and 3. This complete Beginner's Guide takes the would be game developer through the steps required to create a game world complete with event scripting, user interface and 3D environment in the free CryENGINE SDK. Learn to create game worlds with the CryENGINE 3 Sandbox, the tool used to create AAA games like the soon to be released Crysis 3. Follow straightforward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, script with Lua and code with C++. Learn to navigate the interface within the CryENGINE 3 Sandbox, the tool used to create AAA games like Crysis 1 and 2, as well as the soon to be released Crysis 3. Learn to create your own worlds by following straight forward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, and script with the Lua language. The book covers all beginner aspects of game development including an introduction to C++ for non- coders.
Table of Contents (18 chapters)
CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action - creating your own heightmap


You must have created a new map to follow this example.

Having sufficiently beaten the terrain system to death through explanation, let's get on with what we are most interested in, which is creating our own heightmap to use for our game:

  1. As discussed in the previous example, you should now see a flat plane of terrain slightly submerged beneath the ocean.

  2. At the top of the Sandbox interface in the main toolbar, you will find a menu selection called Terrain; open this. The following screenshot shows the options available in the Terrain menu.

  3. As we want to adjust the terrain, we will select the Edit Terrain option. This will open the Terrain Editor window, which is shown in the following screenshot:

  4. You can zoom in and pan this window to further inspect areas within the map. Click-and-drag using the right mouse button to pan the view and use the mouse wheel to zoom in and zoom out.

  5. The Terrain Editor window has a multitude of options, which can be used...