Now that we've sufficiently beat the theory behind the sound system to death, let's get to the more exciting process of getting our first sound assets into the engine! Background environment sound often consists of both ambient sound loops and random one-shots. A good example of this is inside a cave, where there is an ambient wind, and some random one-shots of drips of water falling. Typically, the random one-shots are used to sweeten the environmental sound, whereas the main environment loop is there to set the atmosphere.
CryENGINE 3 Game Development: Beginner's Guide
CryENGINE 3 Game Development: Beginner's Guide
Overview of this book
CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis 1, 2 and 3. This complete Beginner's Guide takes the would be game developer through the steps required to create a game world complete with event scripting, user interface and 3D environment in the free CryENGINE SDK.
Learn to create game worlds with the CryENGINE 3 Sandbox, the tool used to create AAA games like the soon to be released Crysis 3. Follow straightforward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, script with Lua and code with C++.
Learn to navigate the interface within the CryENGINE 3 Sandbox, the tool used to create AAA games like Crysis 1 and 2, as well as the soon to be released Crysis 3. Learn to create your own worlds by following straight forward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, and script with the Lua language. The book covers all beginner aspects of game development including an introduction to C++ for non- coders.
Table of Contents (18 chapters)
CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introducing the CryENGINE 3 Free SDK
Breaking Ground with Sandbox
Playable Levels in No Time
I'm a Scripter, Not a Coder
C++ and Compiling Your Own Game Code
User Interface and HUD Creation with Flash
Creating Assets for the CryENGINE 3
Creating Real-time Cutscenes and Cinematic Events
Immersion through Audio Design
Preparing to Share Your Content
Pop Quiz Answers
Index
Customer Reviews