Clifford Champion has a broad background in software engineering, with years of experience spanning 3D games and Internet applications, and more recently in machine learning. He holds a degree in Mathematics from UCLA. In the past, he has worked as an integration and support engineer at Havok, and also as a lead interactive media and Internet apps programmer at PlainJoe Studios.
Now, he works for zSpace (zspace.com), a hardware/software company creating highly immersive, interactive 3D displays for classrooms, industry, and entertainment. At zSpace, he is a member of the software platform team, helping to enable the holographic-like experience on a variety of game engines and platforms, including Unity. Clifford can be found on Twitter at @duckmaestro
and welcomes any discussions.
Fabio Ferrara is a game developer. He is working for Chubby Pixel, an independent game studio based in Milan, which he founded in 2012. They work thoroughly to bring to the users the best possible gaming experience. He has also collaborated for the publication of other books such as Unity iOS Essentials, Packt Publishing.
Sriram. A. S. is a software developer who is currently living in Pune, India. He works primarily in C/C++ and Java. He has been working with Unity 3D from its very early versions; and has developed codes related to its integration with features such as augmented reality, and shared them on his tech blog (http://mypersonalsoft.blogspot.com).
In his spare time, he works on a few open source software. And he also likes to experiment with various other technologies and ideas, along with his team of code passionate friends—the "Hobby Coders" (http://hobbycoders.com).