Book Image

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
Book Image

Kinect for Windows SDK Programming Guide

By: Abhijit Jana

Overview of this book

Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version of Kinect, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free. This book focuses on developing applications using the Kinect for Windows SDK. It is a complete end to end solution using different features of Kinect for Windows SDK with step by step guidance. The book will also help you develop motion sensitive and speech recognition enabled applications. You will also learn about building application using multiple Kinects.The book begins with explaining the different components of Kinect and then moves into to the setting up the device and getting thedevelopment environment ready. You will be surprised at how quickly the book takes you through the details of Kinect APIs. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, speech recognizing. You will capture different types of stream, and images, handle stream event, and capture frame. Kinect device contains a motorized tilt to control sensor angles, you will learn how to adjust it automatically. The last part of the book teaches you how to build application using multiple Kinects and discuss how Kinect can be used to integrate with other devices such as Windows Phone and microcontroller.
Table of Contents (19 chapters)
Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. The Depth Data – Making Things Happen

In the previous chapter you have seen how the Kinect camera works, how you can capture color image data from the sensor, and played around with the three basic color components: red, green, and blue. In a similar fashion, you can capture the data from the Kinect depth sensor; however, the working principle of the depth sensor and information returned by the depth sensor are totally different than that of the color camera. Each color frame consists of numbers of pixel values, which give the values of red, green, and blue color components; whereas each pixel information in the depth data represents the distance of an object from the sensor. Not to mention, the depth data is one of the most important aspects of the Kinect device.

The basic depth data is really important for building any useful Kinect application. If you are going to build an application that detects you, your computer table or chair, or an application that controls a robot, or...