Book Image

Mobile Game Design Essentials

Book Image

Mobile Game Design Essentials

Overview of this book

The videogame industry is not affected by the economic crisis as the market expands each year. In addition to that, the mobile market offers the opportunity to small teams with limited budgets to create successful games that can compete with the big companies. This is a guide to help you take a share of this huge market. Mobile Game Design Essentials will teach you how to develop professional quality games for mobile platforms. You will learn how to take advantage of devices and their built-in technologies. Get to know the best software and programming languages to create videogames from scratch and detailed tutorials to get your hands dirty with the common practices of game development. Mobile Game Design Essentials introduces you to smartphones, their operating systems, and development environments. It describes in detail the roles required by an indie team of mobile developers, the most popular software to create graphics and audio for games, the most used programming languages, and the best game engines. It also provides several tutorials detailing efficient game development and prototyping. Starting with a description of the mobile platforms and the roles to cover when building up your own indie team, Mobile Game Design Essentials then provides a description of the techniques and software used to create graphics and audio for games and the coding languages and development environments used by programmers. It also aims to acquaint you with the best practices of mobile game design and development, by addressing the importance of the prototype-test-polish cycle and the analysis of the distinctive aspects of mobile game design. Finally, it concludes with a step-by-step guide to create the presentation document for your next mobile game. Mobile Game Design Essentials covers everything you need to know to get started in the mobile game industry; from collecting your team, recommendations on development software, to marketing and publication.
Table of Contents (19 chapters)
Mobile Game Design Essentials
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
Operating Systems – Mobile and Otherwise
Index

Resolution issues with mobile games


When dealing with resolution, mobile phones present the highest variability. Classic phones, those which used to be the most common devices some years ago, had screen resolutions of 176x208 pixels, while recent iOS and Android based smartphones can range anywhere between 320x240 to 1920x1080 pixels for the latest Samsung Galaxy S4.

There are even more options when taking tablets into consideration. Apple iPad screens range between 1024x768 of first generation models to the 2048x1536 of third and fourth generation. The Asus Transformer Pad Infinity TF700, the fastest Android-based tablet available as we write this book, has a screen resolution of 1920x1200 pixels; the Samsung Galaxy Tab and the Google Nexus 7 have both a screen resolution of 1280x800 pixels. The list of options is very long.

This exceptional variety within mobile devices poses two problems.

The first is with smaller screens of older cell phone models: when the screen size is so reduced, every...