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Mobile Game Design Essentials

Mobile Game Design Essentials

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Mobile Game Design Essentials

Mobile Game Design Essentials

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Overview of this book

The videogame industry is not affected by the economic crisis as the market expands each year. In addition to that, the mobile market offers the opportunity to small teams with limited budgets to create successful games that can compete with the big companies. This is a guide to help you take a share of this huge market. Mobile Game Design Essentials will teach you how to develop professional quality games for mobile platforms. You will learn how to take advantage of devices and their built-in technologies. Get to know the best software and programming languages to create videogames from scratch and detailed tutorials to get your hands dirty with the common practices of game development. Mobile Game Design Essentials introduces you to smartphones, their operating systems, and development environments. It describes in detail the roles required by an indie team of mobile developers, the most popular software to create graphics and audio for games, the most used programming languages, and the best game engines. It also provides several tutorials detailing efficient game development and prototyping. Starting with a description of the mobile platforms and the roles to cover when building up your own indie team, Mobile Game Design Essentials then provides a description of the techniques and software used to create graphics and audio for games and the coding languages and development environments used by programmers. It also aims to acquaint you with the best practices of mobile game design and development, by addressing the importance of the prototype-test-polish cycle and the analysis of the distinctive aspects of mobile game design. Finally, it concludes with a step-by-step guide to create the presentation document for your next mobile game. Mobile Game Design Essentials covers everything you need to know to get started in the mobile game industry; from collecting your team, recommendations on development software, to marketing and publication.
Table of Contents (14 chapters)
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1
1. Operating Systems – Mobile and Otherwise
13
Index

Steps in the prototyping process


The process of prototyping involves the following steps:

  1. Defining it: What is your good idea supposed to do?

  2. Building it: Pick a prototype type and get it done.

  3. Testing it: Is it doing what it's supposed to do?

  4. Fixing it: How can it better match the intended design?

Now let's look at each step in more detail.

Defining the prototype

This is the first step in designing the game. Usually a game concept starts with a good idea. Often at times it will be an activity the player will do; in general it is best to start with something the player is going to do most often.

The designer should write down, in detail, a description of the activity that the programmer will use to build the prototype. Let the team review the description to make sure everyone understands what is required.

Building the prototype

There are a number of ways to build a prototype, but the goal is to have an app that accurately reflects the design idea and that is built quickly. Leave any extraneous work...

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Mobile Game Design Essentials
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