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Book Overview & Buying
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Table Of Contents
Mobile Game Design Essentials
The process of prototyping involves the following steps:
Defining it: What is your good idea supposed to do?
Building it: Pick a prototype type and get it done.
Testing it: Is it doing what it's supposed to do?
Fixing it: How can it better match the intended design?
Now let's look at each step in more detail.
This is the first step in designing the game. Usually a game concept starts with a good idea. Often at times it will be an activity the player will do; in general it is best to start with something the player is going to do most often.
The designer should write down, in detail, a description of the activity that the programmer will use to build the prototype. Let the team review the description to make sure everyone understands what is required.
There are a number of ways to build a prototype, but the goal is to have an app that accurately reflects the design idea and that is built quickly. Leave any extraneous work...
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