Book Image

Creating E-Learning Games with Unity

By : David Horachek
Book Image

Creating E-Learning Games with Unity

By: David Horachek

Overview of this book

Table of Contents (17 chapters)
Creating E-Learning Games with Unity
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Future extensions


Now that we have a nice generic menu system, we could apply this to a number of situations:

  • We can redesign our flag info pop up using a model similar to the popup_Info panel from the main menu. This would give each of them a Return button and a polished and consistent visual presentation.

  • We can create a pause menu for the game. From this, the user can check statistics, restart the level, or quit to the main menu.

  • We can use this system for NPC dialogs and interactions with the user. NPC dialogs are the conversation pop-up windows that will appear when the player interacts with NPCs. The user will interact with the NPC by selecting options from these pop-up windows.