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  • Book Overview & Buying EVE Online: ISK Strategy Guide
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EVE Online: ISK Strategy Guide

EVE Online: ISK Strategy Guide

By : Y Michael Xu
3.9 (30)
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EVE Online: ISK Strategy Guide

EVE Online: ISK Strategy Guide

3.9 (30)
By: Y Michael Xu

Overview of this book

New Eden, a universe of beauty, destruction and unlimited potential. Take on the role of a capsuleer and forge a story and empire that spans vast regions of space that is uniquely your own. But in order to forge your story and empire, it takes ISK and lots of it. The ISK Making Guide to EVE Online teaches you the inner workings of each ISK making career choice. Learn the tricks of the pros and avoid the hidden pitfalls that await you at every turn. Learn from the experience of a seasoned EVE veteran. Starting with the more easily accessible career choices and moving on to the careers only available to the experienced capsuleers, this book takes you step-by-step as your story unfolds. Help determine the path of EVE by taking on careers like Mining and Manufacturing, the backbone of New Eden or help your empire rise above the rest by Running Missions for the corporations of your empire. The ISK Making Guide to EVE Online gives you a jump start and walks you through every ISK making career choice.
Table of Contents (15 chapters)
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Expanding your manufacturing empire


Now that you have a pretty firm grasp of the basics of manufacturing, it is time to take your budding empire to the next level. So far you have maintained a very narrow scope for the type of items for manufacturing, but now it is time to expand that scope to higher profit items that are more costly to produce. At this time it is good for you to venture into ship production. Continue with the mission hub markets and start producing the more popular ships with mission runners. To get an idea of what ships are popular, simply take some time to undock and sit outside the station. You will very quickly get a sense based on the ships you see flying to and from the station. Also in Chapter 3, Mission Running we covered what types of ships are good for the different levels of agent missions. You can also use that information as a basis when starting ship production.

Above and beyond ships is the realm of tech II and tech III production. Tech II and tech III production...

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