Book Image

HTML5 Game Development with GameMaker

By : Jason Lee Elliott
Book Image

HTML5 Game Development with GameMaker

By: Jason Lee Elliott

Overview of this book

The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level. The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.
Table of Contents (16 chapters)
HTML5 Game Development with GameMaker
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Integrating with Facebook


With the game now uploaded to a server it is available for anyone in the world to play it. They can play the game, that is, if they know about it. One of the most difficult challenges any developer faces is getting the word out about their product. One of the easiest ways to spread the news is through social media sites, such as Facebook. GameMaker: Studio makes this easy as the functionality for connecting with Facebook is already integrated. We are going to add a Facebook login button to the frontend of the game, and we will add the ability for the player to post their scores to their Facebook walls.

  1. In order to use the Facebook functions, we need to have both a Facebook account and a Facebook developers' account. Go to http://developers.facebook.com/ and log in. If you do not have a Facebook account, it will prompt you to create one.

  2. Once we have logged in to the developers' page, we need to click Apps on the top menu bar. This will take us to the Apps page.

  3. Next...